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    <title>Blogs on ( •̅ɞ•̅ ) nicolanore</title>
    <link>https://nicolanore.fr/blog/</link>
    <description>Recent content in Blogs on ( •̅ɞ•̅ ) nicolanore</description>
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    <lastBuildDate>Thu, 18 Apr 2024 12:49:51 +0000</lastBuildDate><atom:link href="https://nicolanore.fr/blog/index.xml" rel="self" type="application/rss+xml" />
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      <title>Git configurations for multiple work environments</title>
      <link>https://nicolanore.fr/git-configurations-for-multiple-work-environments/</link>
      <pubDate>Thu, 18 Apr 2024 12:49:51 +0000</pubDate>
      
      <guid>https://nicolanore.fr/git-configurations-for-multiple-work-environments/</guid>
      <description>Managing multiple git configurations can be streamlined by using conditional includes in your .gitconfig file. This allows you to specify different email addresses for commits in repositories belonging to different companies. Here’s how you can set it up :
Your directory structure is as follows :
1/home 2├── /user 3│ ├── /mycompany 4│ │ ├── /repo1 5│ │ └── /repo2 6│ ├── /othercompany 7│ │ ├── /repo3 8│ │ └── /repo4 9│ └── /repo5 What we want is :</description>
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    <item>
      <title>Quick PDF to SVG conversion with Inkscape</title>
      <link>https://nicolanore.fr/quick-pdf-to-svg-conversion-with-inkscape/</link>
      <pubDate>Sat, 16 Mar 2024 23:28:57 +0100</pubDate>
      
      <guid>https://nicolanore.fr/quick-pdf-to-svg-conversion-with-inkscape/</guid>
      <description>Using Inkscape CLI You can use Inkscape CLI to convert a file from PDF to SVG with the following command :
1inkscape &amp;#34;$pdf_filename&amp;#34; --export-plain-svg=&amp;#34;$svg_filename&amp;#34; A helper script On macOS Inkscape is typically installed in
/Applications/Inkscape.app/Contents/MacOS/inkscape
To automatically convert a PDF file to SVG with the same base name you can use the following script :
1#!/bin/zsh 2 3# Check if a filename is provided 4if [ &amp;#34;$#&amp;#34; -ne 1 ]; then 5 echo &amp;#34;Usage: $0 filename&amp;#34; 6 exit 1 7fi 8 9# Get the filename without extension 10filename=&amp;#34;${1%.</description>
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    <item>
      <title>MacOS Terminal Touch ID for sudo</title>
      <link>https://nicolanore.fr/macos-terminal-touch-id-for-sudo/</link>
      <pubDate>Sat, 16 Mar 2024 22:47:08 +0100</pubDate>
      
      <guid>https://nicolanore.fr/macos-terminal-touch-id-for-sudo/</guid>
      <description>In the macOS terminal you can enable Touch ID to use sudo without typing your password.
To enable sudo authentication with Touch ID on macOS, you need to add :
1auth sufficient pam_tid.so to the file /etc/pam.d/sudo
Step by step First create a backup :
1sudo cp /etc/pam.d/sudo /etc/pam.d/sudo.bak Then edit the file with your favorite editor :
1sudo nano /etc/pam.d/sudo Add the following line in the file :
1auth sufficient pam_tid.</description>
    </item>
    
    <item>
      <title>Pixel Art With Procreate</title>
      <link>https://nicolanore.fr/pixel-art-with-procreate/</link>
      <pubDate>Sun, 06 Nov 2022 20:58:00 +0200</pubDate>
      
      <guid>https://nicolanore.fr/pixel-art-with-procreate/</guid>
      <description>How to do Pixel Art in Procreate: Create precise, clean lines with a custom pixel brush, and enable the pixel grid</description>
    </item>
    
    <item>
      <title>Pixel Perfect in Unity</title>
      <link>https://nicolanore.fr/pixel-perfect-in-unity/</link>
      <pubDate>Sun, 06 Nov 2022 20:57:00 +0200</pubDate>
      
      <guid>https://nicolanore.fr/pixel-perfect-in-unity/</guid>
      <description>Achieving Pixel Perfection in Unity 2D Games: Optimize image import settings, configure pixel-perfect cameras, and create crisp retro visuals</description>
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